Nominated - European Film Award for Best Documentary Independent Spirit Award for Best International Film Nominated - European Film Award for Best Film Nominated - Satellite Award for Best Film Nominated - Satellite Award for Best Foreign Language Film Nominated - BIFA Award for Best Foreign Independent Filmĭistribution only produced by Rysher EntertainmentīAFTA Award for Best Film Not in the English Language Nominated - BIFA Award for Best British Independent Film Nominated - Independent Spirit Award for Best Film Distribution only produced by Castle Rock Entertainment Nominated - Golden Globe Award for Best Foreign Language Filmĭistribution only produced by Castle Rock Entertainment Nominated - Independent Spirit Award for Best Foreign Film Nominated - Saturn Award for Best Horror Film Nominated - Independent Spirit Award for Best Film International Emmy Award for Best Documentary National Board of Review Award for Best Documentary FilmĪcademy Award for Best Documentary Feature Nominated - Academy Award for Best Foreign Language Film Nominated - BAFTA Award for Best Film Not in the English Language National Board of Review Award for Best Foreign Language Film Golden Globe Award for Best Foreign Language Film ![]() Nominated - Producers Guild of America Award for Best Theatrical Motion PictureĪcademy Award for Best Foreign Language Film Nominated - Independent Spirit Award for Best International Film Nominated - David di Donatello for Best Foreign Film Nominated - César Award for Best Foreign Film Nominated - Golden Globe Award for Best Motion Picture - Drama Nominated - Academy Award for Best Picture National Board of Review Award for Best Film This article lists films which have been produced, distributed and/or co-distributed by Sony Pictures Classics as well as upcoming releases. As of 2015, Barker and Bernard are co-presidents of the division. It distributes, produces and acquires specialty films such as documentaries, independent and arthouse films in the United States and internationally. It was founded in 1992 by former Orion Classics heads Michael Barker, Tom Bernard and Marcie Bloom. Yes, 135 FOV in Shadow Warrior is the same as 90 FOV in Doom and no, it does not make sense whatsoever.Sony Pictures Classics (SPC) is an American film production and distribution company that is a division of Sony Pictures. The player heights and aspect ratios are different between all 3 games, but the principle is the same. MAP file into Shadow Warrior's map editor and saved it into the SW MAP format.įrom there, it was a matter of increasing the FOV in the config file until the visible 101-unit distance between Lo Wang and the wall matched that of GZDoom. I ran it through a classic DOS Doom-to-Duke Nukem 3D map converter [then loaded the converted. Specifically, a small, no-effort map of 500 units between the player and a wall with an impassable line placed 101 units ( again, no effort) in front of it. ![]() ![]() Like all good things FPS, it started with Doom. It took countless hours of effort and a level of ingenuity one would not expect from a connosieur of a game that features anime tiddy and dialogue like Hey baby! Pull my finger! Hahaha! With this guide, you will be able to play at a custom FOV setting that is just like the one in ZDoom, the popular modern Doom source port.įinding the right FOV settings for Shadow Warrior was not a simple matter of fiddling with the FOV slider like a casual. It could be that only five people still play this game in 2016, or it could be that finding the right FOV settings for Shadow Warrior Classic Redux is a cryptic, hellish process involving the most state-of-the-art technology at mankind's disposal.Ĭommon sense dictates that 110 FOV is enough for older games made for 4:3 monitor resolutions, but even at 120 FOV you will have a splitting migraine within 5 minutes of playing. Was this game not made for a Tex Avery cartoon character? Tweaking guides [online will tell you that the FOV scales just fine, but never will they reveal what the correct settings are. No, really, look closer at that field of vision. It's Shadow Warrior's fault, and you don't have to take it like this. Then it's not your GTX 1080's faulty drivers or anything. If the following screenshot causes you to vomit profusely all over your $380 BenQ 1ms 144Hz sponsored Pro Gamer monitor, Shadow Warrior Classic Redux has a very, very narrow FOV by default due to Ken Silverman's strangely-coded 2D engine.
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